Civilization · 1v1

Muisca

Tier D#50 win rate of 56 civs
Winrate
47.7 %#50 of 56
Since last patch
−1.1 ptsvs previous patch
Pick rate
0.4 %#56 of 56
Games
4,650
Avg ELO
1270
Format
Map
Period
ELO
Duration

At a glance

EloBest Elo range1000-11991,056 games48.8 %
minBest game length50 to 60 min616 games49.7 %

Winrate by patch

Winrate by ELO bucket

Winrate by game duration

Parsed replay profile

How Muisca is played, and how to answer it

1v1 replay signals from the 1200–2000 Elo Arabia and Arena samples. These insights stay hidden on team-game pages until a comparable TG corpus exists.

Arabia playstyle

The openings and units most frequently observed with this civilization.

Most played openings

1Fast Castle → Castle drop132 player observations43.2%
2Archer rush91 player observations37.4%
3Scouts → Archers46 player observations50.0%
4Scout rush31 player observations35.5%
5Spears + skirmishers15 player observations46.7%

Common army units

1
Guecha WarriorObserved in 184 games
2
MonksObserved in 161 games
3
ArchersObserved in 158 games
4
Champi ScoutObserved in 142 games
5
MangonelsObserved in 113 games
6
Temple GuardObserved in 111 games

Answers to Muisca on Arabia

Openings are ranked by their overall performance against this civilization, regardless of what the opponent opened with. Open one to see the matchup detail.

Best openings against this civ

Best unit counters

1
Monks72.3% winrate · 112 games
2
Rams68.8% winrate · 48 games
3
Cavalry archers67.4% winrate · 43 games
4
Knights61.0% winrate · 141 games
5
Light cavalry59.7% winrate · 134 games
6
Scorpions59.7% winrate · 62 games

Top maps for this civ

#MapGamesWinrate
1
2,12547.7%
2
73549.7%
3
66548.1%
4
30844.2%
5
14848.0%
6
12954.3%
7
12245.1%
8
11042.7%
9
10447.1%
10
6947.8%
11
3,72950.1%
12
99348.2%

Matchups vs other civs

#CivGamesWinrate
1
4673.9%
2
9961.6%
3
10359.2%
4
6457.8%
5
9256.5%
6
13056.2%
7
2556.0%
8
3455.9%
9
7255.6%
10
8554.1%
11
5253.8%
12
4353.5%

Other civilizations