Civilization · 1v1

Turks

Tier A#7 win rate of 56 civs
Winrate
52.1 %#7 of 56
Since last patch
+0.8 ptsvs previous patch
Pick rate
2.4 %#15 of 56
Games
26,236
Avg ELO
1026
Format
Map
Period
ELO
Duration

At a glance

EloBest Elo range800-9996,354 games54.6 %
minBest game length30 to 40 min6,142 games59.1 %

Winrate by patch

Winrate by ELO bucket

Winrate by game duration

Parsed replay profile

How Turks is played, and how to answer it

1v1 replay signals from the 1200–2000 Elo Arabia and Arena samples. These insights stay hidden on team-game pages until a comparable TG corpus exists.

Arabia playstyle

The openings and units most frequently observed with this civilization.

Most played openings

1Scout rush208 player observations52.9%
2Archer rush55 player observations41.8%
3Scouts → Archers52 player observations51.9%
4Fast Castle → Castle drop45 player observations60.0%
5MAA → Archers28 player observations53.6%

Common army units

1
Light cavalryObserved in 358 games
2
MonksObserved in 232 games
3
Cavalry archersObserved in 203 games
4
Bombard cannonsObserved in 178 games
5
MangonelsObserved in 166 games
6
Camel ScoutObserved in 165 games

Answers to Turks on Arabia

Openings are ranked by their overall performance against this civilization, regardless of what the opponent opened with. Open one to see the matchup detail.

Best openings against this civ

Best unit counters

1
Rams63.1% winrate · 84 games
2
Cavalry archers56.5% winrate · 69 games
3
Militia line55.6% winrate · 81 games
4
Monks50.9% winrate · 224 games
5
Light cavalry50.2% winrate · 205 games
6
Archers50.0% winrate · 248 games

Top maps for this civ

#MapGamesWinrate
1
11,06758.3%
2
6,21745.8%
3
2,10651.1%
4
1,76358.8%
5
1,68444.3%
6
73647.4%
7
63744.4%
8
56448.6%
9
48139.5%
10
32042.8%
11
19544.1%
12
17345.1%

Matchups vs other civs

#CivGamesWinrate
1
62560.5%
2
66360.3%
3
82258.5%
4
29757.9%
5
58857.8%
6
14057.1%
7
29256.8%
8
76756.6%
9
26256.1%
10
42356.0%
11
27755.6%
12
41355.4%

Other civilizations