Turk Fast Imperial
Morley GamesCreator guide ↗A committed gunpowder timing for a protected base, usually Arena. This sequence requires three pushed deer and skips Loom. Its 12:35 / 16:05 / 20:05 age arrivals are theoretical game-clock benchmarks with uninterrupted production, not guaranteed results.
If the plan goes wrong
Early pressure can invalidate the timing. Research Loom and defend if villagers are exposed, accepting the delay. Selling the starting stone removes your immediate extra-Town-Center option.
What comes next
Keep Hand Cannoneers in front of the Bombard Cannons and reinforce the push. If the opponent already threatens your base, stabilise before marching across the map.
Population includes military units; villager counts do not. Age timings are arrival times on the game clock unless a step says “click”. Timings are reference points from the linked guides.
Your timings on this build
Benchmark: Feudal at 12:35 (28 villagers, no Town Center idle)
Build timeline
The first row shows new villagers, transfers and task assignments; the figures below are the totals after the step.
Dark Age
1Send 6 villagers to sheep
6Send 4 villagers to wood
10
3Send 1 villager to boar
11
4Send 1 vil to make house then mill on berries
12
5Send 2 villagers to berries
14
6[Required] Lure 3 deer with your scout into your TC
7Send 1 villager to boar
15
8Send 1 vil to make house then go to berries (4 total)
16
9Send next 3 vils to gather food under TC
19Send 4 villagers to wood
23
11Make farms with your sheep vils gradually as your sheep start to run out
Send 5 villagers to gold
28
13Research Feudal Age (perfect landing time: 12:35)
28
Feudal Age
14As hunt finishes, move 1 vil to berries and 3 vils to straggler trees
28
15Send 1 villager to make a blacksmith
16Send 2 villager to make a market (usually the ones on straggler trees)
Send 2 villagers to gold
30
18Research Castle Age (perfect landing time: 16:05)
Castle Age
19Send the vils that made the feudal buildings to farms
30
20Research double bit axe
Research gold mining
Sell 200 stone
Send 2 villagers to gold
32
24Send 3 vils from wood to make a siege workshop and monastery
25Research Imperial Age (perfect landing time: 20:05)
Imperial Age
26As berries expire, move the vils to a second mining camp
32
27Use the market to get enough wood to make a barracks and 2 ranges
28Get the first archer armor upgrade
29[Optional] Make a monk and pick up relics
30Keep making villagers and send them to whichever resources you need
31Make hand cannoneers from 2 ranges and make 1-2 bombard cannons